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Old Jan 06, 2007, 06:28 AM // 06:28   #21
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Quote:
Originally Posted by Sir Mad
crit barragers are deadly in Consulate Dicks
Best typo ever.

I generally feel that rangers are a bit better, not because they're vastly better while spamming barrage, but because the ranger has 6-7 other slots to work with, and a lot more energy to play with. Those can be filled with spirits, interrupts, self healing, defensive skills, pets, hard rezzes, or anything else that comes to mind. Assassins are more restricted, both in terms of attributes and skill slots.
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Old Jan 06, 2007, 09:13 AM // 09:13   #22
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Originally Posted by ZephyLynx
Don't make a character based upon one elite skill. Barrage will get very, very boring if that's all you are planning on doing. I used to think that Barrage was t3h uber 1337 skill and played it all the time. Just hitting 1, 1, 1, 1, 1, 1, 1....
QFT. Please try more builds than just Barrage. A ranger can do so much more than that.
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Old Jan 06, 2007, 09:31 AM // 09:31   #23
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(just don't play touch ranger...)
*putting flame shield on*

touch rangers are good green farmers in Cantha, so u can play touch ranger, just not in PvP plz >_<
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Old Jan 06, 2007, 02:33 PM // 14:33   #24
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Quote:
Originally Posted by Dr Strangelove
Best typo ever.
Woops

Quote:
Originally Posted by Maria the Princess
touch rangers are good green farmers in Cantha, so u can play touch ranger, just not in PvP plz >_<
Meh, farming Mending warriors is nice too - too bad they never drop their FDS.
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Old Jan 07, 2007, 03:09 AM // 03:09   #25
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Go ranger and then once you have capped barrage never use it again then realise that they can actually play other builds that are much better and more fun.
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Old Jan 07, 2007, 05:18 AM // 05:18   #26
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Originally Posted by J3mo
Well since there is "Go for the eyes!" now, rangers outdamage assasins anytime.
GftE only works on one arrow of barrage like splinter weapon, I posted my test results in the latest GftE barrager thread.
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Old Jan 07, 2007, 02:27 PM // 14:27   #27
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Quote:
Originally Posted by Maria The Princess
*putting flame shield on*

touch rangers are good green farmers in Cantha, so u can play touch ranger, just not in PvP plz >_<
Yes, emphasis on the not in pvp, please.


I've tried running a Barrage ranger even in missions where I know the mobs will be clumped together, but I found myself wishing I had a Punishing Shot or Choking Gas build instead to focus on that one caster in the group making it hard for the rest of my group. Barrage is fun to play, but I don't play my rangers (Yes, I have more than one. I like rangers.) as a Barrager all the time. It's not that fun.
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Old Jan 07, 2007, 03:21 PM // 15:21   #28
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Quote:
Originally Posted by Kais Unduli
Yes, emphasis on the not in pvp, please.


I've tried running a Barrage ranger even in missions where I know the mobs will be clumped together, but I found myself wishing I had a Punishing Shot or Choking Gas build instead to focus on that one caster in the group making it hard for the rest of my group. Barrage is fun to play, but I don't play my rangers (Yes, I have more than one. I like rangers.) as a Barrager all the time. It's not that fun.
Funny, I've never been a reg of RA but I went there a few times with a rit lord back in the days. People were like "oh great, a rit", etc. With a Touchie, most of the comments (mainly of the players I killed actually - I never had a mesmer talking that way after having killed me) were like "noob toucher, learn how to make a build", and other comments about how cheap this build is since it doesn't require to have a PhD Guild Wars to play. Yet they never asked themselves which build was easier to play: rit lord or touchie...

Concerning the shut down builds, if you wanna shut down one caster in PvE, Concussion Shot or BHA (or even Magebane Shot) are IMO much better choices than Chocking Gaz or PunShot. PunShot is not a spamable interrupt and you can't catch everything with it. I actually see it more like an attack skill with a (very nice) side-effect that is the interrupt. PS/CG build is efficient in a few places, but its main strength is the AoE interrupt. Beside that, it's pretty weak damage-wise, and in most of the areas (emphasis on "most", it is in a few) potentially interrupting several catsers at once is not needed, and taking them down quickly with another damage dealer instead is preferable. The advantage of BHA/Concussion is that you need only one skill to completely shut down a caster, and can fill your skillbar with other attack skills to combine both interrupting and damage dealing.
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Old Jan 10, 2007, 01:52 AM // 01:52   #29
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Quote:
Originally Posted by Sir Mad
Woops



Meh, farming Mending warriors is nice too - too bad they never drop their FDS.
Ew, the +3 hp regen/-1 nrg regen greens they drop are disgusting =P
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